Stephanie Peacock MP: speeches
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Speeches
- 27 Nov 2025 · Women’s and Girls’ Sport: Greater Manchester · Hansard source
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The Chancellor set out the Budget yesterday. We believe that we have made fair choices. The Minister responsible for gambling will have heard the hon. Gentleman’s question, and I will relay it to her.
- 27 Nov 2025 · Women’s and Girls’ Sport: Greater Manchester · Hansard source
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This Government believe in the power of grassroots sport, which is why we announced investment of more than £400 million in the future of grassroots facilities. Our ambition is for girls to have equal access to any facility that we fund, doubling access to priority slots for women and girls over this Parliament.
- 27 Nov 2025 · Women’s and Girls’ Sport: Greater Manchester · Hansard source
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We support all aspects of sport for women and girls, and we are working alongside the sport sector and local leaders to develop a place-based approach to funding. We launched our women’s sport taskforce to drive a decade of change in women’s sport. We will ensure that we deliver facilities that each area needs, so that women and girls can participate in sport in Greater Manchester and across the UK.
- 27 Nov 2025 · Youth Services: Buckingham and Bletchley · Hansard source
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We regularly engage with colleagues across Government on issues that affect young people, especially through the development of our national youth strategy. This year alone we are investing over £145 million to deliver projects that reflect young people’s priorities across our country.
- 27 Nov 2025 · Youth Services: Buckingham and Bletchley · Hansard source
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Our national youth strategy focuses on rebuilding youth services so that young people have access to people who care, something to do and places to go. A key aspect of our forthcoming youth strategy will be to ensure that funding goes to grassroots organisations such as Bletchley youth centre, and I would be delighted to visit when my diary allows.
- 27 Nov 2025 · Youth Services · Hansard source
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The hon. Gentleman is absolutely right and makes an important point. Youth services are vital for giving young people safe, healthy and fulfilling lives. Under the last Government, 1,200 youth centres closed their doors and 4,500 youth workers lost their jobs. That is why this Government are taking a different approach.
- 27 Nov 2025 · Youth Services · Hansard source
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The Government are taking a new approach to youth services, rebuilding the landscape and improving local co-ordination. We regularly engage with colleagues across Government to drive this shift through the development of our national youth strategy that is co-produced with young people.
- 27 Nov 2025 · Youth Services · Hansard source
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Indeed, Mr Speaker; we have a brilliant one opening in Barnsley very shortly. My hon. Friend makes an incredibly powerful point. This Government are taking a new approach to youth services, which is why we will be launching our national youth services strategy shortly.
- 27 Nov 2025 · Topical Questions · Hansard source
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My hon. Friend makes an important point. This Government are committed to ensuring that short-term lets actively benefit our local communities, and we will implement a short-term lets registration scheme in England in 2026. I know that this issue is of significant interest to Members from across the House, and I would be delighted to meet him to discuss it further.
- 27 Nov 2025 · Topical Questions · Hansard source
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This Government know that football reaches people like nothing else, and in the summer of 2028 it will bring people together across the whole of the UK. I was pleased to chair a meeting of sport Ministers a few weeks ago to discuss the tournament and its legacy. Glasgow is of course due to host five matches at the tournament, which will bring significant benefits.
- 3 Nov 2025 · Video Games: Consumer Law · Hansard source
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It is a pleasure to serve under your chairship, Mr Mundell. I thank my hon. Friend the Member for South Norfolk (Ben Goldsborough) for introducing this important debate, everyone who signed the petition raising this important issue, and all the contributors to the debate. It has been really interesting and thought provoking to hear the different perspectives and experiences. Some of the figures shared during the debate really brought to life the importance of the sector. It contributes £7.6 billion and tens of thousands of jobs to the economy, and, as the Opposition spokesperson, the hon. Member for Isle of Wight East (Joe Robertson) mentioned, millions of gamers up and down the country enjoy gaming daily. The Government recognise that gaming makes a huge economic contribution and that it is a cultural powerhouse, in the words of my hon. Friend the Member for South Norfolk. My hon. Friend the Member for Cambridge (Daniel Zeichner) spoke about the wider benefits of gaming. I am aware of the “Power of Play” report, which gives an insight into the social purpose of gaming. My hon. Friend the Member for Mid and South Pembrokeshire (Henry Tufnell) spoke about the vital importance of our creative landscape, and I will address his points on ownership and consumer rights throughout my speech, but I will answer his questions with a simple yes—it is important that we have effective advice and information. I am delighted to be a champion for the creative industries. I am indeed standing in for the Minister of State. This is not my policy area, but it is an area shared between the Department for Culture, Media and Sport and the Department for Business and Trade. At DCMS, we are very pleased to be championing video games across Government. The Government take their role in supporting video games, both as an industry and as an art form, very seriously. We are all aware of the economic power and potential for growth in the sector. That was highlighted in the creative industries sector plan and is why we have committed £30 million investment through our games growth package. Gaming’s place in culture is equally important, and that has really featured in the debate. For more than 40 years, video games have been entertaining audiences of all ages, and today, the vast majority of young people will grow up playing video games and making memories that they will carry with them throughout their lives. Video games, much like films and music, have become cultural touchstones. With that in mind, the Government recognise the strength of feeling behind the campaign that led to the debate. The petition attracted nearly 190,000 signatures. Similar campaigns, including a European Citizens’ Initiative, reached over a million signatures. There has been significant interest across the world. Indeed, this is a global conversation. The passion behind the campaign demonstrates that the core underlying principle is a valid one: gamers should have confidence in the right to access the games that they have paid to play. At the same time, the Government also recognise the concerns from the video gaming industry about some of the campaign’s asks. Online video games are often dynamic, interactive services—not static products—and maintaining online services requires substantial investment over years or even decades. Games are more complex than ever before to develop and maintain, with the largest exceeding the budget of a modern Hollywood blockbuster. That can make it extremely challenging to implement plans for video games after formal support for them has ended and risks creating harmful unintended consequences for gamers, as well as for video game companies. A number of Members have made points about ownership. It is important to note that games have always been licensed to consumers rather than sold outright. In the 1980s, tearing the wrapping on a box to a games cartridge was the way that gamers agreed to licensing terms. Today, that happens when we click “accept” when buying a game on a digital storefront. Licensing video games is not, as some have suggested, a new and unfair business practice. However, the video game industry has changed a lot over recent decades in ways that directly impact the way that these licences are sold under law. First, video game development today is more complex, and it is done at a much greater scale than 40 years ago. Secondly, the format of video games has shifted from physical to digital. As a result, the approach to protecting intellectual property has changed, including the “always online” functionality—the most relevant to this debate—which requires games to maintain a constant connection to an online server. For gamers used to dusting off their Nintendo 64 to play “Mario Kart” whenever they like—or in my case, “Crash Bandicoot” on the PlayStation—without the need for an internet connection, that can be frustrating, but it is a legitimate practice that businesses are entitled to adopt, so it is essential that consumers understand what they are paying for. Existing legislation is clear that consumers are entitled to information that enables them to make informed purchasing decisions confidently. Under existing UK legislation, the Consumer Rights Act 2015 requires that digital content must be of satisfactory quality, fit for a particular purpose and described by the seller. It also requires that the terms and conditions applied by a trader to a product that they sell must not be unfair, and must be prominent and transparent. The Digital Markets, Competition and Consumers Act 2024 requires information to consumers to be clear and correct, and prohibits commercial practices that, through false or misleading information, cause the average consumer to make a different choice. Points and questions about this issue were made by a number of Members, including the hon. Members for Dundee Central (Chris Law), for Stratford-on-Avon (Manuela Perteghella) and for Harrogate and Knaresborough (Tom Gordon), and my hon. Friends the Members for Colchester (Pam Cox), for Leeds Central and Headingley (Alex Sobel) and for Leeds South West and Morley (Mark Sewards). Points were made about consumer law and ownership. UK law is very clear: it requires information to consumers to be clear and correct. The Government are clear that the law works, but companies might need to communicate better. In response to a specific point made by my hon. Friend the Member for Leeds South West and Morley, I should say that it is particularly important in cases where projects fail or games have to be pulled shortly after launch that the information provided to consumers is clear and timely. Furthermore, I understand that campaigners argue that rather than just providing clear information, games should be able to be enjoyed offline after developer support has ended, either through an update or a patch, or by handing over service to the gaming community to enable continued online play—in other words, mandating the inclusion of end-of-life plans for always online video games. The Government are sympathetic to the concerns raised, but we also recognise the challenges of delivering such aims from the perspective of the video game industry. First, such a change would have negative technical impacts on video game development. It is true that there are some games for which it would be relatively simple to patch an offline mode after its initial release. However, for games whose systems have been specifically designed for an online experience, this would not be possible without major redevelopment. Requiring an end-of-life plan for all games would fundamentally change how games are developed and distributed. Although that may well be the desired outcome for some campaigners, it is not right to say that the solutions would be simple or inexpensive, particularly for smaller studios. If they proved to be too risky or burdensome, they could discourage the innovation that is the beating heart of this art form. Secondly, the approach carries commercial and legal risks. If an end-of-life plan involves handing online servers over to consumers, it is not clear who would be responsible for regulatory compliance or for payments to third parties that provide core services. It could also result in reputational harm for video game businesses that no longer officially support their games if illegal or harmful activity took place. The campaign is clear in its statement that it would not ask studios to pay to support games indefinitely. However, it is hard to see solutions to these issues that do not involve significant time, personnel and monetary investment. Finally, and perhaps most importantly from the perspective of gamers, there are the safety and security impacts to consider. Under the Online Safety Act 2023, video game companies are responsible for controlling exposure to harmful content in their games. Removing official moderation from servers or enabling community-hosted servers increases the risk that users, including children, could be exposed to such content. Security threats could also be more likely if player data is no longer protected on official servers. Although the Government are, of course, supportive of businesses that are able to implement end-of-life plans voluntarily, we do not think that a blanket requirement is proportionate or in the interests of businesses or consumers. Our role is to ensure that those selling and purchasing games are clear about their obligations and protections under UK consumer law. I will touch briefly on the subject of video game preservation, which is an important issue for the gaming community, and one that my hon. Friend the Member for South Norfolk rightly spoke about. The Government recognise the cultural value of games and actively support initiatives that promote and support that, whether through cultural institutions such as the National Videogame Museum and London’s Science Museum, digital distribution platforms, or individual video game companies donating their games and hardware to preservation organisations. We recognise that preserving games can be uniquely complex, in particular when they rely on specific hardware or software to function as intended. We welcome ongoing discussions between the industry, national museums, libraries and archives about developing standards for game preservation. We encourage video game developers and publishers to continue considering preservation efforts when developing, releasing and supporting their games. In the Government response to the petition, we pledged to monitor the issue and to consider the relevant work of the Competition and Markets Authority on consumer rights and consumer detriment. We do not think that mandating end-of-life plans is proportionate or enforceable, but we recognise the concerns of gamers about whether information on what they are purchasing is always sufficiently clear. With that in mind, DCMS, as the lead Department for video game policy, and DBT, as the lead Department for consumer protection, have engaged the Chartered Trading Standards Institute. The institute maintains the Business Companion guide to businesses on complying with consumer law, including in relation to digital content. Following this debate, our two Departments will consider the case for asking the institute to develop guidance to help businesses to ensure that the information provided to video game consumers accurately reflects existing consumer protections. It is vital to take into account the rights of consumers, while continuing to support the growth of our world-leading video game industry, with its benefits to the wider economy. I again thank all Members who spoke this afternoon, and everyone who signed and engaged with the petition to enable this debate to take place.
- 16 Oct 2025 · Topical Questions · Hansard source
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I am delighted to take on the responsibility of being Minister for Tourism. Over the past month, it has been a pleasure to make a number of visits and to take part in meetings highlighting just how much the sector has to offer. We want the benefits of tourism to be felt across every nation and region, and a key strand of that work will be increasing the number of visitors who are aware of the offer outside London. I welcome the work that my hon. Friend is doing to promote Peterborough and I look forward to a visit with him.
- 16 Oct 2025 · Coal Industry Social Welfare Organisation · Hansard source
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I know from my own experience, from Members across the House and from my constituents, of the deep unhappiness with CISWO. As Charities Minister, I met representatives of the Charity Commission to discuss CISWO’s support for coal mining communities, and I know the commission is in contact with CISWO. I encourage the chief executive officer and trustees to reflect on how they deliver their charitable purposes in the light of the dissatisfaction expressed by hon. Members and local communities, and I strongly encourage CISWO to strengthen its engagement with the local coalfield communities that it was established to support.
- 16 Oct 2025 · Coal Industry Social Welfare Organisation · Hansard source
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I understand my hon. Friend’s grave concerns, which are reflected across our coalfield communities. I am deeply troubled to hear the example he shares with the House. Charities must stay true to their charitable purposes and act within the law and the terms of their governing document. Where they fail to do so, it is right that we have the Charity Commission as the independent regulator to investigate. I am happy to meet my hon. Friend to discuss his concerns in more detail. That invitation is open to any Member of the House, as it is clear to me that concerns regarding CISWO are sincerely held. I once again reiterate my encouragement for the CEO and trustees to reflect on how they deliver their charitable purposes for the coalfield communities they are meant to represent.
- 16 Oct 2025 · Youth Services: Funding · Hansard source
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We will soon be launching our national youth strategy, created with young people and designed to tackle the problems affecting them. As part of that work, we engage regularly with Cabinet colleagues on ensuring that the problems impacting young people are heard and properly tackled. This financial year, DCMS is investing over £145 million in youth funding.
- 16 Oct 2025 · Youth Services: Funding · Hansard source
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I am grateful to my hon. Friend for all her work. In our youth strategy, we will set out the next steps to invest in the future of our young people. We want to better co-ordinate youth services and move away from a one-size-fits-all approach from central Government. In short, we want to put power back in the hands of young people and their communities.
- 16 Oct 2025 · Youth Services: Funding · Hansard source
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The hon. Member is absolutely right to outline the importance of youth services, particularly in the prevention of knife crime and other issues. Of course, we saw a 73% reduction in real-terms spending over the last 14 years under the Conservative Government. We will not be able to reverse that overnight, but that is why we look forward to our youth strategy, which will be published by the end of the year.
- 16 Oct 2025 · Motorsport · Hansard source
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This Government are proud to play a part in the continued growth and success of the motorsport industry. We have recently published the advanced manufacturing sector plan, which has automotive at its heart, aiming to nearly double the annual business investment in the sector to £39 billion by 2035, with 84% of advanced manufacturing jobs based outside London.
- 16 Oct 2025 · Motorsport · Hansard source
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I would of course like to congratulate McLaren on back-to-back Formula 1 constructors’ championship victories, and I am sure the support it receives in Woking is no small part of that. Alongside the Secretary of State, I attended the British grand prix in the summer and witnessed McLaren and Britain’s own Lando Norris claim victory. My Department will continue to stay in close contact with Formula 1, and I will reflect his comments to the Chancellor.
- 16 Oct 2025 · Youth Services: Local Authority Statutory Duties · Hansard source
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Of course, I welcome this investment through the local youth transformation pilot, which will support pathfinder local authorities to start to rebuild a high-quality offer for young people. We want to see greater co-operation and co-ordination, so I join my hon. Friend in welcoming that investment. It is really important that young people have something positive to do during their evenings and weekends, and I have seen that in my own area of Barnsley, where, for example, the Barnsley youth choir supports hundreds of young people. Having attended their concert on Saturday, I wish them well in competing in Spain this week.
- 16 Oct 2025 · Youth Services: Local Authority Statutory Duties · Hansard source
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Local authorities play a vital role in delivering youth services and have a statutory duty to provide sufficient leisure-time activities and facilities, in line with local needs. This Government inherited local authorities that were on their knees, and in that context some are struggling to meet their duties. That is why, as part of our wider investment in young people, we are investing over £8 million this year to support local authorities.
- 16 Oct 2025 · Youth Services: Local Authority Statutory Duties · Hansard source
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I am incredibly grateful for the hon. Gentleman’s kind comments. I have visited Northern Ireland twice in my capacity as a DCMS Minister. I speak with my counterparts, and I would be delighted to discuss that further with the hon. Gentleman.
- 16 Oct 2025 · Tourism: Major Energy Infrastructure Projects · Hansard source
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The Government are committed to supporting the visitor economy in rural and coastal communities, because we recognise the potential the sector has to contribute to economic growth and to the pride in place of an area. Through ongoing dialogue with other Departments and Ministers, we are exploring how best to support communities and businesses, including through our forthcoming visitor economy growth plan.
- 16 Oct 2025 · Tourism: Major Energy Infrastructure Projects · Hansard source
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I have heard the right hon. Gentleman’s point. I am sure that the relevant Secretary of State and indeed the Scottish Government have heard it. I would be happy to meet him to discuss it further.
- 16 Oct 2025 · Tourism: Major Energy Infrastructure Projects · Hansard source
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I recognise how important the tourism and hospitality sectors are to Suffolk, and I know that my hon. Friend is a strong champion for them and for her area. The Department for Culture, Media and Sport works closely with other Departments, including DESNZ and the Ministry of Housing, Communities and Local Government, to ensure that the needs of the visitor economy are considered as part of the planning and delivery of large-scale projects. The Government acknowledge concerns that numerous projects may be consented to in one region, and the cumulative impacts of schemes are considered as they move individually through the NSIP regime. I will reflect her comments to MHCLG, but of course such large infrastructure projects are important for the country.
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